Here is my most recent project inspired by the lands between of Elden Ring. I have built a modular kit of game ready assets for a slice of a dark fantasy environment. All assets are made in Zbrush and Maya except the trees which were crafted in SpeedTree. I wanted to maximize the opportunities to reuse these assets across the level. There are low, medium, and high models for each piece to optimize performance for areas with greater draw distances/foliage density.
Final render with animated foliage
under the hood